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Dr Laura Davies

Laura leads the Good Death project. A lecturer at King's College, University of Cambridge, she researches and writes on British literature of the long eighteenth century, with a particular interest in life writing and the textual representation of experiences and ideas that resist language or narration, including sound, time, death, spiritual visions, and dreams.

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Ciéra Cree

Ciéra Cree is a graduate of BA Media Studies from Anglia Ruskin University (Cambridge) and a scholarship holder from City UOL’s prestigious MA Magazine Journalism course. Over the years she has dabbled in various areas of the media industry, ranging from working with Design Anthology UK magazine, The Sun and The BBC to being Highly Commended by The Royal Society of Literature and becoming a Regional Laureate. She is operating as a Research / Publishing Assistant for ‘A Good Death’, producing accessible documents for users in both digital and print. Her love of philosophy and poetics brought her to the project after her postgraduate dissertation, ‘A multifaceted exploration of loss’, introduced her to Laura. You can find out more about her writing via LinkedIn.

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Dr Emma Salgard Cunha

Emma is the Commercialisation Manager at Cambridge Enterprise. Her role is to develop and enhance Cambridge Enterprise’s support for academics, researchers and students in the Arts, Humanities and Social Sciences, with the aim of enabling creative engagements between Cambridge researchers and beneficiaries in business, government and policy, the voluntary and community sector, and wider society. A long-time volunteer and collaborator with the Good Death project, Emma's research background is in eighteenth-century religious literature including funeral hymns and death narratives.

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Dr Emma Reay

Emma Reay is a Senior Lecturer in Emerging Media at the University of Southampton. Her current research project catalogues and critiques representations of children in contemporary video games, and her interests include children's media, new literacies, play studies, gaming ethics, representation and diversity, and gamification. She consults for game development studios, higher education institutions, museums, and media companies.

We are based at the Faculty of English, University of Cambridge.

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